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INTELLIVISION
THE CLASSIC VIDEO GAME SYSTEM OF THE 1980s

Blue Sky Rangers at the
1999 Classic Gaming Expo


Intellivision programmers (left to right) David Rolfe, Stephen Roney, Keith Robinson, William Fisher, David Warhol

The Intellivision booth featured classic hardware, prototype games, rare video clips, demos of upcoming PC, Mac and PlayStation collections and Intellivision merchandise, plus the opportunity to meet 10 of the original Intellivision designers.

Blue Sky Rangers David Akers, Mike Minkoff and Don Daglow.

An attendee tries out an unreleased 1983 prototype game for the Atari 2600 while Expo cofounder Sean Kelly (left) and Intellivision Productions VP Stephen Roney (right) look on.

Complete "brown" and "gray" Intellivision systems were displayed, including unreleased peripherals, such as a printer and 3-D glasses.

Blue Sky Ranger Joe King talks to Mike Minkoff.

Intellivision prez Keith Robinson challenges Major League Baseball programmer David Rolfe to an inning of Dave's game on the PlayStation.

Lisa Dawson and Tom Kahelin display Intellivision merchandise: CD-ROMs, t-shirts and caps. Buttons and red licorice whips were free!

The recent Classic Gaming Expo held in Las Vegas was a chance to look back at the history of video games. In the Intellivision Productions booth, visitors also had a chance to look forward. In addition to displays of classic Intellivision hardware, unreleased prototype games and never-before-screened 1980s video, the booth featured the premiere of Activision's Intellivision Classics for the PlayStation, as well as a chance to try out some of games from the forthcoming Intellivision Lives! Volume 2.

The Expo took place the weekend of August 14 and 15 at the Plaza Hotel in downtown Las Vegas. During Friday evening setup, a number of exhibitors from other booths showed up at the Intellivision booth as a rare original Keyboard Component was put on display. These collectors had seen a Keyboard Component before; what excited them was that it was being taken from its original carton, complete with all packing material - even the packing instruction sheet. It was briefly considered to display the box instead of the Keyboard.

Expo attendees saw a number of unreleased prototypes developed at Mattel during the 1980s for Intellivision, Atari 2600 and Colecovision. Because of legal restrictions, most of these games still can't be released (we're working on it), but they could be played at the Expo. On Intellivision, guests played Yogi's Adventure, Illusions, Rocky & Bullwinkle, Robot Rubble, the French version of Intellivoice Space Spartans and the X-rated version of Astrosmash (described on the TRON Solar Sailer web page). On Atari 2600, one could try out Anteater, High Seas (Sea Battle), Rocky & Bullwinkle, Treasure of Tarmin, Tower of Doom, Swordfight and In Search of the Golden Skull. On Colecovision, Masters of the Universe: The Power of He-Man was popular.

Saturday afternoon, Blue Sky Rangers Don Daglow (Utopia), Mike Minkoff (Snafu), Dave Akers (Atari Star Strike), William Fisher (Space Hawk), Joe King (Hover Force graphics), Karen Nugent (BurgerTime graphics), Keith Robinson (TRON Solar Sailer), Stephen Roney (B-17 Bomber) and David Warhol (Mind Strike), participated in a panel discussion about working at Mattel Electronics. One observation made about Mattel was how the number one requirement in hiring was an enthusiasm for designing games. As a result, 15 years later, a surprising number of the Mattel team is still involved in video and computer game design. Don Daglow, Bill Fisher and Dave Warhol are the presidents of three leading independent game producers: Stormfront Studios, Quicksilver Software and Realtime Associates, respectively. Keith Robinson and Stephen Roney are the principals of Intellivision Productions, and at least a dozen other Blue Sky Rangers are active in the game industry.

Sunday, the ORIGINAL Intellivision programmer, David Rolfe (designer of the Intellivision operating system), tried out the new Activision title Intellivision Classics on the Sony PlayStation, which was receiving its world premiere at the Expo. Intellivision Classics, which is due for a Fall 1999 release, features 30 of the original games. Intellivision Productions President Keith Robinson challenged Dave to an inning of Major League Baseball, and was promptly trounced 27 to 4. Well, as Keith pointed out, Dave wrote the game.

In addition to Intellivision Classics, Expo attendees could try out a sneak preview of Intellivision Lives! Volume 2. Volume 2 will feature Intellivision titles originally released by Activision and Imagic; several of those games were demonstrated on an iMac computer in the booth. Volume 2 is in development now and should be available later this year.

Premiering for sale at the Expo were three new Intellivision t-shirt designs: the Intellivision Lives! logo on black, plus B-17 Bomber and Astrosmash designs on white. (Intellivision Productions donated one of each shirt for a charity raffle held at the Expo.) These shirts will be available soon here on the Intellivision web site, along with the now-available Running Man tees and Intellivision cap.

Intellivision Productions was pleased to be part of the Classic Gaming Expo. It gave the Blue Sky Rangers yet another excuse to get together and party, a chance to show off some of our previously unseen games, and an opportunity to meet some of the former children who grew up on Intellivision (are we that old?). We look forward to being back next year!


Download Intellivision page from the Expo program (Adobe Acrobat .pdf file, 650K)

Other web sites about the Classic Gaming Expo:

Panel discussion with (left to right) Don Daglow, David Warhol, Joe King, Mike Minkoff, Bill Fisher, Keith Robinson (in BurgerTime chef's hat), Stephen Roney, Karen Nugent, David Akers


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